Natures affect how a Pokemon performs. There are four natures for pokemon (with an additional one added with HeartGold and SoulSilver) and each of them has an impact on how a pokemon performs in battle. Below you will find the list of all five natures, their effects, and example pokemon from each group.
- Timid Natures have a 10% Attack increase but a 10% defense decrease
- Adamant Natures have a 20% Attack Increase but 20% Defense Decrease
- Brave Brought more defense than attack
- Jolly More attack than defender
- Naughty Pokemons defensive stats are lowered by 20%.
Natures are important because, like a real pet, they affect your Pokemon’s personality. For example, timid Pokemon have lower maximum stats than max-level Jolly Pokemon. But if you teach an Adamant Graveler Earthquake and Rock Slide during the day it’ll become much stronger than Charmander with Ember and Flame Wheel!
The gist is this: Different natures work for different player styles. You can’t rely on one strategy that would best suit everyone’s tastes because of the many possibilities that exist among these personalities so experiment! And BTW don’t forget to evolve into Mega Evolved Ditto before facing off against Wally who has nothing but Linoone in his party.
Natures in Pokemon are an all or nothing affix to a Pokémon’s stats. For example, if you have an Adamant nature on your Pikachu with 110 Attack and 120 Special Attack it would have the following spread: 130-150+Atk and 125-145+SpA. Nature also alters some passive effects such as the number of eggs some Pokémon produce, yield on planting berries, etc.
You also get Effort Values (EVs) for training Pokémon and some natures increase EV gain in certain stats, like Adamant nature which increases the rate of growth in Attack and Special Attack stats.
Normally, Nature will affect moves a Pokémon can learn. Most are fixed to certain natures, but there are exceptions such as Charmander’s Ancient Power move only being available to those with a Calm or Timid Nature. A Pokémon’s Ability is also affected by their Nature – this is an excellent source for trivia about the different Abilities! If a Pokémon has Synchronize the player may not be afflicted by status effects that they have inflicted on others.
Pokemon natures affect the stats of your pokemon; so, if you want to win battles, then it’s best to choose a nature that complements your goal. Depending on the nature of the pokemon, an attack could be boosted or decreased. Competitive battlers will often search for pokes with good movesets and low base stats (encouraging investments in training) matched up with their suitable Nature.
Nature affects only how much Combat Power points are added when a Pokémon performs an action in battle against another Pokémon including calculating who goes first – which is helpful for competitive battling!
A Pidgey with the Nature “Serious” is likely to be more defensive. A Pidgey with the Nature “Quiet” is likely to be more team oriented, and are less competitive. A Mareep with the Nature “Brave” is likely to have a higher speed stat than usual due to their increased willingness to take risks. And a Wailmer that has been Raised by an Experienced Trainer may end up developing one of two natures as a result which are Calm or Jolly (chosen at random).
The same logic applies for pokemon breeds, too; Eevees can develop certain Abilities depending on how they are interacted with by trainers during their first level-up stage
A pokemon’s nature affects the game by providing them stat boosts from certain types. For example, a timid natured Pokemon has an increased Speed stat and Attack stat but decreases in their Defence stats.
The part of the brain termed amygdala modulates emotions and feelings like rage, fear, and anxiety in response to external stimuli like frustration or anger. There are two hippocampi that are activated when new information is being encoded to help store memories for retrieval later! The hippocampus on the left deals with declarative memory (e.g., things you remember) while the one on the right deals with non-declarative memory (e.g., your skills).
The game designers have stated that a Pokemon’s nature has no bearing on the gameplay.
For example, if your stats are boosted with the “Adamant” attribute, don’t expect these bonuses to take place during battles. Despite this belief among players, official confirmation from Game design officials is that this quality does not produce any in-game benefits. Oddly enough, in the first Generation of games for Nintendo’s portable console, there were spikes in random stat boosts based on natures selected by players when they caught a Pokemon – but they ceased to exist after Gen I. This may lend some credence to player beliefs: it makes sense that as time went on and the process became more sophisticated and demanded greater processing power